Hexopedia

Welcome to the Hexopedia — a complete beginner-friendly reference to the features of the game Hexonomica. Pick a section below to learn the details.

The basics

  • How to play → — first steps after registration, three basic resources and three main actions (open, capture, build).
  • How to discover hexes → — how much opening costs, what can lie under a hex and why do it at all.

Resources and energy

  • Economy → — resources, coins, spending and growth.
  • Flywheel → — how to accumulate energy by simply walking on the map.

Progression

  • Skills and training → — what to level, and how Attack, Defense, Construction and the discover/harvest/contact ranges work.

Map and territory

  • Capturing hexes → — what capture is, how much it costs, and how to defend your borders.
  • Sectors and points → — how sectors work, how points are awarded, and propaganda towers.
  • Mayor and taxes → — weekly elections of the mayor and taxes.
  • Building → — building recipes, building restrictions, and the difference between settlers and engineers.
  • Production → — how items are created, how long crafting takes, and how to collect the finished result.

Combat

  • Battles → — unit stats (attack, health, defense, luck) and where bonuses come from.
  • Monsters → — spawn rules, movement on the map, and monster stats.
  • Bestiary → — a catalog of creatures with icons and stats.